Home ArduinoDigispark Connect a Neopixel LED strip to a Digispark

Connect a Neopixel LED strip to a Digispark

In this simple example for a Digispark board we connect an Neopixel strip to it. We will then use the Arduino IDE to write a sketch and upload it to the board.

I used an OLIMEXINO-85 but a basic Digispark will work as well

Schematic

Its a Neopixel strip so its easy to connect to the Digispark boards, you just need 5v, Gnd and select the data pin. We use

Parts

A Digispark, LED strip and some wires to connect the LED strip to the Digispark. the one I used for t his example is th 16 LED square one in the image below (35mm). Anyone will work.

TINY85 Digispark Kickstarter Micro Development Board

£2.19 from Aliexpress

WS2812B RGB strip

£0.85 from Aliexpress

40PIN Cable Dupont Line 10cm 20cm 30cm Male to Male Female to Female Male to FeMale Jumper Dupont Wire Cable

£1.18 from Aliexpress

Examples

This example uses the Adafruit_Neopixel library which is installed with the Digispark

You need to change the Pin used and the number of LEDs fitted in the Neopixel strip

We do this like this

// Which pin on the Arduino is connected to the NeoPixels?
#define PIN 0

// How many NeoPixels are attached to the Arduino?
#define NUMPIXELS 16

[codesyntax lang=”cpp”]

#include <Adafruit_NeoPixel.h>

// Which pin on the Arduino is connected to the NeoPixels?
#define PIN            0

// How many NeoPixels are attached to the Arduino?
#define NUMPIXELS      16

// When we setup the NeoPixel library, we tell it how many pixels, and which pin to use to send signals.
// Note that for older NeoPixel strips you might need to change the third parameter--see the strandtest
// example for more information on possible values.
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_RGB + NEO_KHZ800);

int delayval = 500; // delay for half a second

void setup() 
{
  pixels.begin(); // This initializes the NeoPixel library.
}

void loop() 
{
  // For a set of NeoPixels the first NeoPixel is 0, second is 1, all the way up to the count of pixels minus one.
  for(int i=0;i<NUMPIXELS;i++)
  {
    // pixels.Color takes RGB values, from 0,0,0 up to 255,255,255
    pixels.setPixelColor(i, pixels.Color(0,25,0)); // Moderately bright green color.
    pixels.show(); // This sends the updated pixel color to the hardware.
    delay(delayval); // Delay for a period of time (in milliseconds).
  }
}

[/codesyntax]

 

 

 

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